Instructional Designer

Job Title : Instructional Designer
Department : Training & Development
Reports To : Training Leader
Location : Lufkin

Summary

You will partner with forward-thinking customers to create learning experiences that are not only engaging, but help drive meaningful behavior change. Design and deliver engaging learning solutions that promote interaction, social presence, and community among users; from concept ideation to evaluation and implementation.

Qualifications

To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

Essential Duties And Responsibilities

You enjoy the fast-paced nature of adapting on the fly to corporate changes.

  • Instructional Designers are often given multiple projects and are expected to welcome the Ad-Hoc tasks that are assigned to them.
  • While Instructional Designers do not typically train classes, you should be capable of adapting to situations where you are called upon to do so from time to time.

You thrive in challenging others to be creative problem-solvers.

  • Training is more than just knowledge transfer; it’s about equipping trainees to be self-sufficient agents who will guide customers to solutions.

You desire a fun atmosphere that promotes interactive learning.

  • Create engaging training programs that will enhance the learning and develop the learners to become a better individual.

You enjoy helping others succeed!

  • Training & Learning Activities designed by you should help the learners succeed in their job roles.
  • You should have an understanding of gamification for your training materials.

You don’t sweat the small stuff, but you pay attention to it.

  • Training & Learning Activities designed by you must be detail-oriented as they help the trainers facilitate groups of 20 or more trainees, be open to change and tweak your curriculum to meet the needs of the project assigned.

You love to learn and constantly improve yourself.

  • We believe in consistent development of members of our team. Every day you come to work should be a chance to learn. We want employees that desire to better themselves and proactively work to do so.

Attitude over education.

  • While we value formalized education, this role is more about the positive, flexible attitude you bring to the table. We can teach you the necessary tools to succeed as long as you are ready!

There’s no I in Team.

  • Even though Instructional Designers design training & learning activities on their own, you must be able to work with the stakeholders and make your designs a collective effort that will increase team spirit and enhance team bonding.

Be a reason to stay

  • We believe that employees don’t leave their jobs; they leave their managers. As an Instructional Designer, you will be a leader at Etech, and that means you must have an understanding of various methods for ensuring paychecks are accurate, building a connection from day one, and equipping your team with the required skills to outclass their peers should you ever have direct reports.

Recap with style.

  • It is your responsibility to ensure that your clients are always informed about the status of the projects assigned to you. This will ensure there is transparency and accountability from all the stakeholders.

You can lead with humility.

  • As an Instructional Designer, we expect you to be the best with your designs, but if there is a suggestion from your clients, you should be able to accommodate the suggestions and work well with different people and personalities.

Coaching is second nature.

  • Developing employees of Etech should be a passion that is shown every day using the Coaching Tactics.

You aren’t afraid to ask the tough questions.

  • It is up to the Instructional Designer to ensure their material is effective and close any knowledge gaps as discovered. This is done through feedback from the class, discussion with the clients.

Can teach what you write.

  • On occasion, Instructional Designers teach curriculum they write for Etech or its clients.
  • Instructional Designers have the ability to make use of a “flipped classroom”.

You enjoy being known as the expert.

  • You are the expert of Training and you should be approachable by your colleagues!
  • You understand our principle LMS and are teachable on all other LMS’s Etech makes use of.
  • You understand aesthetics in design principles and have the ability to identify as well as create well-designed training materials.

You bring solutions, not problems.

  • An Instructional Designer is consistently willing to offer and implement creative solutions. Instead of focusing on the problem, they work to fix it!

You lead by example.

  • Leaders at Etech should base all decisions and behaviors on the character commitments even when it isn’t easy to do.

Roles and Responsibilities

  • Plan and design innovative and effective learning experiences that drive KPIs.
  • Create game plans for new materials that address key areas of opportunity.
  • Partner collaboratively with subject matter experts to round out knowledge where needed, while owning the quality and on-time delivery of the final product.
  • Become a subject matter expert on the following:
    • Product knowledge
    • Training tactics
    • Training and Development processes, procedures, and policies.
  • Provide product feedback (at key phases) on functional design, feasibility and usability along with necessary testing pre-launch.
  • Provide internal teams (e.g. Operations, Reporting) updates on projects as needed.
  • Analyze the performance of agents on training you created and devise the next step for further upskilling them in their craft.
  • Request feedback from clients after the completion of a project. (If possible a survey).

Knowledge of

Knowledge of adult learning principles, activity-based facilitation, and learner-centered activities, Learning Management Systems, design principles, and pedagogy and andragogy.

Ability to

Ability to learn new T&D trends, build product strategy, and work with stakeholders within production, reporting, T&D, and operations, to get the work done.

Education And/Or Experience

Experience as a representative on a call center campaign and an understanding of technical aspects of teaching the use of call center technology.

Language Skills

Ability to read, analyze, and interpret common business documents such as a project charter, financial reports (Agent payroll reports), and other applicable documents. Ability to respond to common inquiries or complaints from customers, regulatory agencies, or members of the business community. Ability to write speeches and articles for publication that conform to prescribed style and format. Ability to effectively present information to top management, public groups, and/or boards of directors.

Mathematical Skills

Ability to calculate figures and amounts such as discounts, interest, commissions, proportions, and percentages.

Reasoning Ability

Ability to solve practical problems and deal with a variety of concrete variables in situations where only limited standardization exists. Ability to interpret a variety of instructions furnished in written, oral, diagram, or schedule form.

Certificates, Licenses, Registrations

Valid drivers’ license or government issued photo ID.

Physical Demands

The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

While performing the duties of this job, the employee is required to regularly communicate either by speaking or listening. The employee is required to sit for long periods of time and use their hands to handle or control. Occasionally, it may also include physical tasks that require substantial movements like reaching out for things. The employee must occasionally lift and/or move up to 10 pounds. Specific vision abilities required by this job includes close vision.

Work Environment

The work environment characteristics described here are representative of those an employee encounters while performing the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

While performing the duties of this job, the employee regularly works in inside environmental conditions. The noise level in the work environment is usually moderate.

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